Startups

Startups

Startups

remx

remx

remx

Sep 26, 2023

Sep 26, 2023

Sep 26, 2023

Limited edition digi-physical drops, on-chain. Join the world’s top artists powering their drops using remx.

remx is a social commerce platform where collectors can discover new artists and limited edition digi-physical drops.

The problem

Social media platforms own the user data, so artists and brands are only able to collect contact information (such as email addresses) from their audience when they either A) the user signs up for an email newsletter or B) after they make a purchase. This leaves a huge gap between followers and collecting user data – not to mention the low conversion rate on e-commerce stores (2%), and the spammy workarounds done to collect user data which leads to low engagement and high bounce rates.

The solution

With remx, artists and brands can turn digital products into media that gets promoted across social channels and used to collect email addresses when users claim these digital collectibles for free. This leads to a higher conversion rate for capturing data (typically 8-10% compared to 2% with traditional e-commerce stores). It also increases brand awareness and remarketing opportunities by having the digital collectibles shared across social channels with additional perks like raffles, discounts, etc. that drive more traffic, engagement, and organic content.

My role

At remx, I lead product direction, focusing on core platform features and UX design. Working closely with the design, engineering, business and marketing teams I am responsible for owning the product roadmap and deployment of core product features.


Limited edition digi-physical drops, on-chain. Join the world’s top artists powering their drops using remx.

remx is a social commerce platform where collectors can discover new artists and limited edition digi-physical drops.

The problem

Social media platforms own the user data, so artists and brands are only able to collect contact information (such as email addresses) from their audience when they either A) the user signs up for an email newsletter or B) after they make a purchase. This leaves a huge gap between followers and collecting user data – not to mention the low conversion rate on e-commerce stores (2%), and the spammy workarounds done to collect user data which leads to low engagement and high bounce rates.

The solution

With remx, artists and brands can turn digital products into media that gets promoted across social channels and used to collect email addresses when users claim these digital collectibles for free. This leads to a higher conversion rate for capturing data (typically 8-10% compared to 2% with traditional e-commerce stores). It also increases brand awareness and remarketing opportunities by having the digital collectibles shared across social channels with additional perks like raffles, discounts, etc. that drive more traffic, engagement, and organic content.

My role

At remx, I lead product direction, focusing on core platform features and UX design. Working closely with the design, engineering, business and marketing teams I am responsible for owning the product roadmap and deployment of core product features.


Limited edition digi-physical drops, on-chain. Join the world’s top artists powering their drops using remx.

remx is a social commerce platform where collectors can discover new artists and limited edition digi-physical drops.

The problem

Social media platforms own the user data, so artists and brands are only able to collect contact information (such as email addresses) from their audience when they either A) the user signs up for an email newsletter or B) after they make a purchase. This leaves a huge gap between followers and collecting user data – not to mention the low conversion rate on e-commerce stores (2%), and the spammy workarounds done to collect user data which leads to low engagement and high bounce rates.

The solution

With remx, artists and brands can turn digital products into media that gets promoted across social channels and used to collect email addresses when users claim these digital collectibles for free. This leads to a higher conversion rate for capturing data (typically 8-10% compared to 2% with traditional e-commerce stores). It also increases brand awareness and remarketing opportunities by having the digital collectibles shared across social channels with additional perks like raffles, discounts, etc. that drive more traffic, engagement, and organic content.

My role

At remx, I lead product direction, focusing on core platform features and UX design. Working closely with the design, engineering, business and marketing teams I am responsible for owning the product roadmap and deployment of core product features.